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Medusa
The Low-res base was
done in Maya, and I created the detailed
displacement map and bump map in Zbrush
Scrub the hand left and right to
rotate the model
Please click images below to see
the larger image.
All images on this site are of personal projects (unless stated otherwise) and may not be used or duplicated without written permission by Eric Provan.
Copyright 2004, Eric Provan. All Rights Reserved. |