Whatever and Ever
My last couple of personal projects have been
some wonderful learning experiences. Lately Ive been
focusing a lot on 2d and compositing. This one still
feels a little sloppy, but I had a great time
putting it together and learned a lot. I hope you
The base models were done in Maya, the sculpts done
in Zbrush, and the texturing/compositing were done
His name is Jacob. He had a bad day, so he killed
Please click images below to see
the larger image.
All images on this site are of personal projects (unless stated otherwise) and may not be used or duplicated without written permission by Eric Provan.
Copyright 2004, Eric Provan. All Rights Reserved.